I still play this occasionally on my Pebble. Great to see it on the Playdate!
Log in with itch.io to leave a comment.
Great job in keeping a Pebble going in 2022! I did not manage to keep mine going beyond 19ish...
On simulator (mac , v1.12.3) I get an immediate error with "no such function 'update'" in the console
Allright, I'll play it some time on ubuntu then.
Might be a good idea to mention it in the description for those who have not received their playdate yet
I see you did. Sorry about missing that info
I imagine you should be able to get this game compiling for Windows in a very similar way to the build.bat pull request for Factory Farming.
This is a very clever take on puzzle games and RPGs while also utilizing the PlayDate's unique features. Awesome job -- this is a top 10 sideload PlayDate game all PlayDate owners should have IMO!!
Previous comment regarding a now resolved bug:
I played two runs this morning, they both ended in the system crashing. I was in a room that was empty except for a central (down) stairwell. (All I could do was press down. It was a later room.) And it crashed with my standing in the stairwell. Maybe the recent updated messed with something?
Hello brogarrett, thank you very much for the report. Yes, there seems to be an issue with the recently pushed 1.12.1 Playdate update, notably a bug in the audio system which is causing some games to crash - this one included. The good thing is that Panic look to already know what the issue is, and are working on fixing it for 1.12.2 (https://twitter.com/cabel/status/1545053944086286337) - Tim
This is, in my eyes, the best itch io playdate game. I love the features in the game, the setting, the gameplay,... oh man... superb.
Good Job :)
Fantastically addictive little game, who knew Warioware and Knightmare made such good bedfellows? I'd happily pay a premium for a version with more rooms/features.
This game is EPIC! You should add a price to it! Even if just $0.99!! Can’t wait for some additional floors.
Weirdly kinda reminds me of The Cube haha
Thanks jordan for posting your playthrough - it was fascinating to watch how you tackled the various chambers. I may make some small adjustments in the future based on your experiences here. Hope you managed to figure out the solution to the final room, you got lucky that time ;)
This has become my most-played game for the past few days. Such an excellent concept and very well done! It feels like something that Edmund McMillen would’ve worked on.
Very cool game. Reminds me sorta of warioware. I agree with seacreek about the portrait mode too. Would love to see an update adding more puzzles/floors. A floor counter highscore based mode would be interesting.
Thanks for the suggestions - adding new rooms is quite easy on the technical side, I just need some good new ideas of what to populate them with. And I am thinking about adding a 4th level to the dungeon, with even harder versions of all the rooms!
Great little game! really enjoy having a portrait example. I think maybe the first portrait mode PD game.